"I attended GDC and am well familiar with the Oculus. But, I've never used the Oculus with something like that... ...it was a lot smoother than I expected.


It was like being in the game. This is the direction we need to take for VR development!"

Sammy of DAGD

"It was impressive! The most impressive is how you can rotate without tangle... and that's a huge problem with tethered headsets!


It definitely solves a lot of the problems that are coming into existence in VR."

Joe of DAGD

"It's really what we've been missing. Consumers are going to have a bunch of issues that VR creates that they don't even realize that they have yet -- and the Turris is the solution to these problems!"

S.V.V.R. Conference Attendee